Crystalsky II Updated!


Added:
- Castle & desert worlds.
- Vending Machine UI.
- Player invincibility frames.
- New UI.
- Modifiers for levels.
- More foods!
- Portals.
- Critical hit stat.

Upgraded:
- Island generation.
- Item stats system.
- Loot system.
- More sounds and visuals.
- Collision detection with monsters.

We finally released a new update for Crystalsky II. There is a lot of new stuff in this one.

The island generation has been reworked. They are generated in line so it's easier to complete a level. There are also new worlds to play in! The stone/castle and the desert islands. Now you don't upgrade your islands, you have 3 options when you start a level, small (5 islands) medium (20) or large (50), the reward is greater the bigger you go, but the risk is higher too !


You can choose to add modifiers to the level you are going to play to change it a bit, for the better or the worst, but the reward might be worth it. You could do a large level where the monster level is high, you die in one hit and you have to get to the end before a timer runs out for a really BIG reward. You can also get bonus chest islands to spawn in your level for some interesting bonus!


The vending machines have been upgraded, they now offer different items each time you find one. If you feel that you need new equipment or some healing, you should look for one in your level!

The item system has been reworked too. We felt that 15 jumps and unlimited speed might be too much. So we changed the way items are generated to give them more meaning. Each type of item has their base stats and some possible added properties.


We replaced all of those black squares for the UI panels! We tried to arrange the information a bit better. You also have an item info popup that appears when you look at an item, so you can compare them easily.


Files

CrystalskyII_Linux.zip 71 MB
Apr 01, 2021
CrystalskyII_Windows.zip 70 MB
Apr 01, 2021
CrystalskyII_Mac.zip 71 MB
Apr 02, 2021

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